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CREATURE 013 (0Dh) : GIGGLER


1243708



SOUNDS





SOUND 000 (00h)Move
SOUND 010 (0Ah)Push Trigger (Giggler)
SOUND 017 (11h)Death





SEQUENCE DEFINITION (File FB 00 00)



FB 00 00: Size : 56 = 4 * 14 sequence sets
INDEX DATA SEQUENCE DESCRIPTION STARTS AT FRAME
0000 00 00 0000 (00)Stand00 (00)
0101 00 03 0001 (01)Move 1a03 (03)
0202 00 03 0002 (02)Move 1b03 (03)
0303 00 0C 0003 (03)Turn right + Move 2a12 (0C)
0404 00 0C 0004 (04)Turn? + Move 2b12 (0C)
0506 00 1E 0006 (06)Turn? + Stand 2a30 (1E)
0607 00 1E 0007 (07)Turn? + Stand 2b30 (1E)
0709 00 15 0009 (09)Move 321 (15)
080B 00 26 0011 (0B)Attack 1b38 (26)
0913 00 1F 0019 (13)Death31 (1F)
102F 00 26 0047 (2F)Switch button?38 (26)
1130 00 26 0048 (30)unnamed38 (26)
1231 00 26 0049 (31)unnamed38 (26)
13FF FF 2E 00-1 (FFFFFFFF)Static Idle46 (2E)








FRAMES AND ANIMATIONS (Files FC 00 00 / FD 00 00)



FD 00 00: Size : 376 = 8 * 47 frames
FC 00 00: Size : 188 = 4 * 47 frames

SEQUENCE : 0
FRAMEDATA (FD 00 00)BACKSIDEFRONTSIDEDATA (FC 00 00)
000 (00)06 0C 00 0C 0C 03 00 01 04567 04572 04561 04572 7F 1F 40 28
06 100% 0C 100% 00 100% 0C 100%
1F
001 (01)06 0C 23 0C 0C 03 00 01 04567 04572 04595 04572 7F 1F 40 18
06 100% 0C 100% 23 100% 0C 100%
1F
002 (02)06 0C 24 0C 0C 03 00 01 04567 04572 04596 04572 7F 0F C0 14
06 100% 0C 100% 24 100% 0C 100%
0F End of sequence

SEQUENCE : 1
FRAMEDATA (FD 00 00)BACKSIDEFRONTSIDEDATA (FC 00 00)
003 (03)0E 1A 14 1A 07 02 F5 01 04574 04586 04580 04586 7F 1F 40 10
0E 093% 1A 100% 14 106% 1A 100%
1F
004 (04)0F 1B 15 1B 07 01 0B 01 04575 04587 04581 04587 00 1F 47 10
0F 087% 1B 100% 15 114% 1B 100%
Sound = 00 : Move1F
005 (05)10 1C 16 1C 02 00 00 01 04576 04588 04582 04588 7F 1F 45 10
10 081% 1C 100% 16 121% 1C 100%
1F
006 (06)11 1D 17 1D 11 05 F5 01 04577 04589 04583 04589 00 1F C3 10
11 114% 1D 100% 17 087% 1D 100%
Sound = 00 : Move1F
007 (07)12 1E 18 1E 11 04 0B 01 04578 04590 04584 04590 7F 1F 00 10
12 106% 1E 100% 18 093% 1E 100%
1F
008 (08)13 1F 19 1F 0C 03 00 01 04579 04591 04585 04591 00 0F 00 10
13 100% 1F 100% 19 100% 1F 100%
Sound = 00 : Move0F End of sequence

SEQUENCE : 2
FRAMEDATA (FD 00 00)BACKSIDEFRONTSIDEDATA (FC 00 00)
009 (09)0F 1B 15 1B 07 01 0B 01 04575 04587 04581 04587 7F 1F 00 10
0F 087% 1B 100% 15 114% 1B 100%
1F
010 (0A)0E 1A 14 1A 07 02 F5 01 04574 04586 04580 04586 00 1F 00 10
0E 093% 1A 100% 14 106% 1A 100%
Sound = 00 : Move1F
011 (0B)06 0C 00 0C 0C 03 00 01 04567 04572 04561 04572 7F 0F 00 10
06 100% 0C 100% 00 100% 0C 100%
0F End of sequence

SEQUENCE : 3
FRAMEDATA (FD 00 00)BACKSIDEFRONTSIDEDATA (FC 00 00)
012 (0C)0E 1A 14 1A 07 02 F5 01 04574 04586 04580 04586 7F 1F C0 10
0E 093% 1A 100% 14 106% 1A 100%
1F
013 (0D)0F 1B 15 1B 07 01 0B 01 04575 04587 04581 04587 00 1F 47 10
0F 087% 1B 100% 15 114% 1B 100%
Sound = 00 : Move1F
014 (0E)10 1C 16 1C 02 00 00 01 04576 04588 04582 04588 7F 1F 45 10
10 081% 1C 100% 16 121% 1C 100%
1F
015 (0F)11 1D 17 1D 11 05 F5 01 04577 04589 04583 04589 00 1F C3 10
11 114% 1D 100% 17 087% 1D 100%
Sound = 00 : Move1F
016 (10)12 1E 18 1E 11 04 0B 01 04578 04590 04584 04590 7F 1F 00 10
12 106% 1E 100% 18 093% 1E 100%
1F
017 (11)13 1F 19 1F 0C 03 00 01 04579 04591 04585 04591 00 0F 00 10
13 100% 1F 100% 19 100% 1F 100%
Sound = 00 : Move0F End of sequence

SEQUENCE : 4
FRAMEDATA (FD 00 00)BACKSIDEFRONTSIDEDATA (FC 00 00)
018 (12)0F 1B 15 1B 07 01 0B 01 04575 04587 04581 04587 7F 1F 00 10
0F 087% 1B 100% 15 114% 1B 100%
1F
019 (13)0E 1A 14 1A 07 02 F5 01 04574 04586 04580 04586 00 1F 00 10
0E 093% 1A 100% 14 106% 1A 100%
Sound = 00 : Move1F
020 (14)06 0C 00 0C 0C 03 00 01 04567 04572 04561 04572 7F 0F 00 10
06 100% 0C 100% 00 100% 0C 100%
0F End of sequence

SEQUENCE : 5
FRAMEDATA (FD 00 00)BACKSIDEFRONTSIDEDATA (FC 00 00)
021 (15)13 1F 19 1F 0C 03 00 01 04579 04591 04585 04591 00 1F 40 10
13 100% 1F 100% 19 100% 1F 100%
Sound = 00 : Move1F
022 (16)12 1E 18 1E 11 04 0B 01 04578 04590 04584 04590 7F 1F 47 10
12 106% 1E 100% 18 093% 1E 100%
1F
023 (17)11 1D 17 1D 11 05 F5 01 04577 04589 04583 04589 00 1F 45 10
11 114% 1D 100% 17 087% 1D 100%
Sound = 00 : Move1F
024 (18)10 1C 16 1C 02 00 00 01 04576 04588 04582 04588 7F 1F C3 10
10 081% 1C 100% 16 121% 1C 100%
1F
025 (19)0F 1B 15 1B 07 01 0B 01 04575 04587 04581 04587 00 1F 00 10
0F 087% 1B 100% 15 114% 1B 100%
Sound = 00 : Move1F
026 (1A)0E 1A 14 1A 07 02 F5 01 04574 04586 04580 04586 7F 0F 00 10
0E 093% 1A 100% 14 106% 1A 100%
0F End of sequence

SEQUENCE : 6
FRAMEDATA (FD 00 00)BACKSIDEFRONTSIDEDATA (FC 00 00)
027 (1B)12 1E 18 1E 11 04 0B 01 04578 04590 04584 04590 00 1F 00 10
12 106% 1E 100% 18 093% 1E 100%
Sound = 00 : Move1F
028 (1C)13 1F 19 1F 0C 03 00 01 04579 04591 04585 04591 7F 1F 00 10
13 100% 1F 100% 19 100% 1F 100%
1F
029 (1D)06 0C 00 0C 0C 03 00 01 04567 04572 04561 04572 00 0F 00 10
06 100% 0C 100% 00 100% 0C 100%
Sound = 00 : Move0F End of sequence

SEQUENCE : 7
FRAMEDATA (FD 00 00)BACKSIDEFRONTSIDEDATA (FC 00 00)
030 (1E)06 0C 00 0C 0C 03 00 01 04567 04572 04561 04572 7F 0F 80 1C
06 100% 0C 100% 00 100% 0C 100%
0F End of sequence

SEQUENCE : 8
FRAMEDATA (FD 00 00)BACKSIDEFRONTSIDEDATA (FC 00 00)
031 (1F)00 00 00 00 0C 03 00 00 04561 04561 04561 04561 91 1F 00 10
00 100% 00 100% 00 100% 00 100%
Sound = 11 : Death1F
032 (20)01 01 01 01 0C 03 00 00 04562 04562 04562 04562 FF 1F 00 10
01 100% 01 100% 01 100% 01 100%
1F
033 (21)02 02 02 02 0C 03 00 00 04563 04563 04563 04563 FF 1F 00 10
02 100% 02 100% 02 100% 02 100%
1F
034 (22)03 03 03 03 0C 03 00 00 04564 04564 04564 04564 FF 1F 00 10
03 100% 03 100% 03 100% 03 100%
1F
035 (23)04 04 04 04 0C 03 00 00 04565 04565 04565 04565 FF 1F 00 10
04 100% 04 100% 04 100% 04 100%
1F
036 (24)05 05 05 05 0C 03 00 00 04566 04566 04566 04566 FF 1F 00 10
05 100% 05 100% 05 100% 05 100%
1F
037 (25)06 06 06 06 0C 03 00 00 04567 04567 04567 04567 FF 0F 80 10
06 100% 06 100% 06 100% 06 100%
0F End of sequence

SEQUENCE : 9
FRAMEDATA (FD 00 00)BACKSIDEFRONTSIDEDATA (FC 00 00)
038 (26)0E 1A 14 1A 07 02 F5 01 04574 04586 04580 04586 7F 1F 40 10
0E 093% 1A 100% 14 106% 1A 100%
1F
039 (27)06 0C 00 0C 07 01 F2 01 04567 04572 04561 04572 7F 1F 46 10
06 087% 0C 100% 00 114% 0C 100%
1F
040 (28)07 0D 00 0D 07 01 F2 01 04568 04573 04561 04573 7F 1F 45 10
07 087% 0D 100% 00 114% 0D 100%
1F
041 (29)08 20 00 20 07 01 F2 01 04569 04592 04561 04592 0A 1F 44 18
08 087% 20 100% 00 114% 20 100%
Sound = 0A : Push Trigger (Giggler)1F
042 (2A)09 21 00 21 07 01 F2 01 04570 04593 04561 04593 7F 1F C3 10
09 087% 21 100% 00 114% 21 100%
1F
043 (2B)0A 22 00 22 07 01 F2 01 04571 04594 04561 04594 7F 1F 42 10
0A 087% 22 100% 00 114% 22 100%
1F
044 (2C)06 0C 00 0C 07 01 F2 01 04567 04572 04561 04572 7F 1F 00 10
06 087% 0C 100% 00 114% 0C 100%
1F
045 (2D)0E 1A 14 1A 07 02 F5 01 04574 04586 04580 04586 00 0F 00 10
0E 093% 1A 100% 14 106% 1A 100%
Sound = 00 : Move0F End of sequence

SEQUENCE : 10
FRAMEDATA (FD 00 00)BACKSIDEFRONTSIDEDATA (FC 00 00)
046 (2E)06 0C 00 0C 0C 03 00 01 04567 04572 04561 04572 7F 0F 80 10
06 100% 0C 100% 00 100% 0C 100%
0F End of sequence




SCALE GROUPS (File FE 00 00)



FE 00 00: Size : 24
INDEXBACKSIDEFRONTSIDE
00 (00) 34 (081%)40 (100%)4E (121%)40 (100%)
01 (01) 38 (087%)40 (100%)49 (114%)40 (100%)
02 (02) 3C (093%)40 (100%)44 (106%)40 (100%)
03 (03) 40 (100%)40 (100%)40 (100%)40 (100%)
04 (04) 44 (106%)40 (100%)3C (093%)40 (100%)
05 (05) 49 (114%)40 (100%)38 (087%)40 (100%)