SOUND 000 (00h) | Move | |
SOUND 007 (07h) | Attack 1 | |
SOUND 017 (11h) | Death | |
SOUND 141 (8Dh) | Get hit |
INDEX | DATA | SEQUENCE | DESCRIPTION | STARTS AT FRAME |
00 | 01 00 00 00 | 01 (01) | Move 1a | 00 (00) |
01 | 02 00 00 00 | 02 (02) | Move 1b | 00 (00) |
02 | 03 00 06 00 | 03 (03) | Turn right + Move 2a | 06 (06) |
03 | 04 00 06 00 | 04 (04) | Turn? + Move 2b | 06 (06) |
04 | 08 00 0C 00 | 08 (08) | Attack 1 | 12 (0C) |
05 | 09 00 15 00 | 09 (09) | Move 3 | 21 (15) |
06 | 11 00 14 00 | 17 (11) | Still / Apparition / Spawn | 20 (14) |
07 | 13 00 1B 00 | 19 (13) | Death | 27 (1B) |
08 | FF FF 20 00 | -1 (FFFFFFFF) | Static Idle | 32 (20) |
FRAME | DATA (FD 00 00) | BACK | SIDE | FRONT | SIDE | DATA (FC 00 00) |
000 (00) | 00 03 02 03 07 01 00 10 | 00 1F 40 21 | ||||
00 090% | 03 100% | 02 110% | 03 100% | |||
Sound = 00 : Move | 1F | |||||
001 (01) | 04 07 06 07 02 00 00 54 | 7F 1F 44 21 | ||||
04 081% | 07 100% | 06 121% | 07 100% | |||
1F | ||||||
002 (02) | 08 0B 0A 0B 11 03 00 10 | 00 1F C2 21 | ||||
08 110% | 0B 100% | 0A 090% | 0B 100% | |||
Sound = 00 : Move | 1F | |||||
003 (03) | 0C 0F 0E 0F 0C 02 00 54 | 7F 0F 00 21 | ||||
0C 100% | 0F 100% | 0E 100% | 0F 100% | |||
0F End of sequence |
FRAME | DATA (FD 00 00) | BACK | SIDE | FRONT | SIDE | DATA (FC 00 00) |
004 (04) | 00 03 02 03 07 01 00 10 | 00 1F 00 21 | ||||
00 090% | 03 100% | 02 110% | 03 100% | |||
Sound = 00 : Move | 1F | |||||
005 (05) | 10 13 12 13 0C 02 00 10 | 7F 0F 00 21 | ||||
10 100% | 13 100% | 12 100% | 13 100% | |||
0F End of sequence |
FRAME | DATA (FD 00 00) | BACK | SIDE | FRONT | SIDE | DATA (FC 00 00) |
006 (06) | 00 03 02 03 07 01 00 10 | 01 1F C0 21 | ||||
00 090% | 03 100% | 02 110% | 03 100% | |||
Sound = 01 : Turn | 1F | |||||
007 (07) | 04 07 06 07 02 00 00 54 | 00 1F 44 21 | ||||
04 081% | 07 100% | 06 121% | 07 100% | |||
Sound = 00 : Move | 1F | |||||
008 (08) | 08 0B 0A 0B 11 03 00 10 | 7F 1F C2 21 | ||||
08 110% | 0B 100% | 0A 090% | 0B 100% | |||
1F | ||||||
009 (09) | 0C 0F 0E 0F 0C 02 00 54 | 00 0F 00 21 | ||||
0C 100% | 0F 100% | 0E 100% | 0F 100% | |||
Sound = 00 : Move | 0F End of sequence |
FRAME | DATA (FD 00 00) | BACK | SIDE | FRONT | SIDE | DATA (FC 00 00) |
010 (0A) | 00 03 02 03 07 01 00 10 | 7F 1F 00 21 | ||||
00 090% | 03 100% | 02 110% | 03 100% | |||
1F | ||||||
011 (0B) | 10 13 12 13 0C 02 00 10 | 7F 0F 00 21 | ||||
10 100% | 13 100% | 12 100% | 13 100% | |||
0F End of sequence |
FRAME | DATA (FD 00 00) | BACK | SIDE | FRONT | SIDE | DATA (FC 00 00) |
012 (0C) | 10 13 12 13 0C 02 00 54 | 7F 57 40 19 | ||||
10 100% | 13 100% | 12 100% | 13 100% | |||
57 | ||||||
013 (0D) | 10 13 12 13 0C 02 00 10 | 7F 1F 40 19 | ||||
10 100% | 13 100% | 12 100% | 13 100% | |||
1F | ||||||
014 (0E) | 14 17 16 17 0C 02 00 10 | 7F 1F 40 19 | ||||
14 100% | 17 100% | 16 100% | 17 100% | |||
1F | ||||||
015 (0F) | 18 1B 1A 1B 0C 02 00 10 | 07 1F C0 19 | ||||
18 100% | 1B 100% | 1A 100% | 1B 100% | |||
Sound = 07 : Attack 1 | 1F | |||||
016 (10) | 14 17 16 17 0C 02 00 10 | 7F 0F 40 19 | ||||
14 100% | 17 100% | 16 100% | 17 100% | |||
0F End of sequence |
FRAME | DATA (FD 00 00) | BACK | SIDE | FRONT | SIDE | DATA (FC 00 00) |
017 (11) | 14 17 16 17 0C 02 00 54 | 7F 1F 40 19 | ||||
14 100% | 17 100% | 16 100% | 17 100% | |||
1F | ||||||
018 (12) | 18 1B 1A 1B 0C 02 00 54 | 07 1F C0 19 | ||||
18 100% | 1B 100% | 1A 100% | 1B 100% | |||
Sound = 07 : Attack 1 | 1F | |||||
019 (13) | 14 17 16 17 0C 02 00 54 | 7F 0F 40 19 | ||||
14 100% | 17 100% | 16 100% | 17 100% | |||
0F End of sequence |
FRAME | DATA (FD 00 00) | BACK | SIDE | FRONT | SIDE | DATA (FC 00 00) |
020 (14) | 10 13 12 13 0C 02 00 10 | 10 0F 40 10 | ||||
10 100% | 13 100% | 12 100% | 13 100% | |||
Sound = 10 : Spawn | 0F End of sequence |
FRAME | DATA (FD 00 00) | BACK | SIDE | FRONT | SIDE | DATA (FC 00 00) |
021 (15) | 0C 0F 0E 0F 0C 02 00 54 | 00 1F 00 10 | ||||
0C 100% | 0F 100% | 0E 100% | 0F 100% | |||
Sound = 00 : Move | 1F | |||||
022 (16) | 08 0B 0A 0B 11 03 00 10 | 7F 1F 44 10 | ||||
08 110% | 0B 100% | 0A 090% | 0B 100% | |||
1F | ||||||
023 (17) | 04 07 06 07 02 00 00 54 | 00 1F C2 10 | ||||
04 081% | 07 100% | 06 121% | 07 100% | |||
Sound = 00 : Move | 1F | |||||
024 (18) | 00 03 02 03 07 01 00 10 | 7F 0F 40 10 | ||||
00 090% | 03 100% | 02 110% | 03 100% | |||
0F End of sequence |
FRAME | DATA (FD 00 00) | BACK | SIDE | FRONT | SIDE | DATA (FC 00 00) |
025 (19) | 0C 0F 0E 0F 0C 02 00 54 | 00 1F 00 10 | ||||
0C 100% | 0F 100% | 0E 100% | 0F 100% | |||
Sound = 00 : Move | 1F | |||||
026 (1A) | 10 13 12 13 0C 02 00 10 | 7F 0F 00 10 | ||||
10 100% | 13 100% | 12 100% | 13 100% | |||
0F End of sequence |
FRAME | DATA (FD 00 00) | BACK | SIDE | FRONT | SIDE | DATA (FC 00 00) |
027 (1B) | 2C 2F 2E 2F 0C 02 00 10 | 91 1F 00 40 | ||||
2C 100% | 2F 100% | 2E 100% | 2F 100% | |||
Sound = 11 : Death | 1F | |||||
028 (1C) | 30 33 32 33 0C 02 00 10 | FF 1F 00 40 | ||||
30 100% | 33 100% | 32 100% | 33 100% | |||
1F | ||||||
029 (1D) | 34 37 36 37 0C 02 00 10 | FF 1F 00 30 | ||||
34 100% | 37 100% | 36 100% | 37 100% | |||
1F | ||||||
030 (1E) | 38 3B 3A 3B 0C 02 00 10 | FF 1F 00 30 | ||||
38 100% | 3B 100% | 3A 100% | 3B 100% | |||
1F | ||||||
031 (1F) | 38 3B 3A 3B 0C 02 00 10 | FF 0F 80 10 | ||||
38 100% | 3B 100% | 3A 100% | 3B 100% | |||
0F End of sequence |
FRAME | DATA (FD 00 00) | BACK | SIDE | FRONT | SIDE | DATA (FC 00 00) |
032 (20) | 10 13 12 13 0C 02 00 10 | 7F 0F C0 48 | ||||
10 100% | 13 100% | 12 100% | 13 100% | |||
0F End of sequence |
INDEX | BACK | SIDE | FRONT | SIDE |
00 (00) | 34 (081%) | 40 (100%) | 4E (121%) | 40 (100%) |
01 (01) | 3A (090%) | 40 (100%) | 47 (110%) | 40 (100%) |
02 (02) | 40 (100%) | 40 (100%) | 40 (100%) | 40 (100%) |
03 (03) | 47 (110%) | 40 (100%) | 3A (090%) | 40 (100%) |