SOUND 000 (00h) | Move | |
SOUND 141 (8Dh) | Get hit |
INDEX | DATA | SEQUENCE | DESCRIPTION | STARTS AT FRAME |
00 | 01 00 00 00 | 01 (01) | Move 1a | 00 (00) |
01 | 02 00 00 00 | 02 (02) | Move 1b | 00 (00) |
02 | 09 00 06 00 | 09 (09) | Move 3 | 06 (06) |
03 | 11 00 0C 00 | 17 (11) | Still / Apparition / Spawn | 12 (0C) |
04 | 13 00 0D 00 | 19 (13) | Death | 13 (0D) |
05 | FF FF 0E 00 | -1 (FFFFFFFF) | Static Idle | 14 (0E) |
FRAME | DATA (FD 00 00) | BACK | SIDE | FRONT | SIDE | DATA (FC 00 00) |
000 (00) | 10 13 12 13 07 01 00 10 | 00 1F 40 20 | ||||
10 090% | 13 100% | 12 110% | 13 100% | |||
Sound = 00 : Move | 1F | |||||
001 (01) | 10 13 12 13 02 00 00 10 | 7F 1F 44 20 | ||||
10 081% | 13 100% | 12 121% | 13 100% | |||
1F | ||||||
002 (02) | 10 13 12 13 11 03 00 10 | 00 1F C2 20 | ||||
10 110% | 13 100% | 12 090% | 13 100% | |||
Sound = 00 : Move | 1F | |||||
003 (03) | 10 13 12 13 0C 02 00 10 | 7F 0F 00 20 | ||||
10 100% | 13 100% | 12 100% | 13 100% | |||
0F End of sequence |
FRAME | DATA (FD 00 00) | BACK | SIDE | FRONT | SIDE | DATA (FC 00 00) |
004 (04) | 10 13 12 13 07 01 00 10 | 00 1F 00 10 | ||||
10 090% | 13 100% | 12 110% | 13 100% | |||
Sound = 00 : Move | 1F | |||||
005 (05) | 10 13 12 13 0C 02 00 10 | 7F 0F 00 10 | ||||
10 100% | 13 100% | 12 100% | 13 100% | |||
0F End of sequence |
FRAME | DATA (FD 00 00) | BACK | SIDE | FRONT | SIDE | DATA (FC 00 00) |
006 (06) | 10 13 12 13 0C 02 00 10 | 00 1F 40 20 | ||||
10 100% | 13 100% | 12 100% | 13 100% | |||
Sound = 00 : Move | 1F | |||||
007 (07) | 10 13 12 13 11 03 00 10 | 7F 1F 44 20 | ||||
10 110% | 13 100% | 12 090% | 13 100% | |||
1F | ||||||
008 (08) | 10 13 12 13 02 00 00 10 | 00 1F C2 20 | ||||
10 081% | 13 100% | 12 121% | 13 100% | |||
Sound = 00 : Move | 1F | |||||
009 (09) | 10 13 12 13 07 01 00 10 | 7F 0F 00 20 | ||||
10 090% | 13 100% | 12 110% | 13 100% | |||
0F End of sequence |
FRAME | DATA (FD 00 00) | BACK | SIDE | FRONT | SIDE | DATA (FC 00 00) |
010 (0A) | 10 13 12 13 0C 02 00 10 | 00 1F 00 10 | ||||
10 100% | 13 100% | 12 100% | 13 100% | |||
Sound = 00 : Move | 1F | |||||
011 (0B) | 10 13 12 13 0C 02 00 10 | 7F 0F 00 10 | ||||
10 100% | 13 100% | 12 100% | 13 100% | |||
0F End of sequence |
FRAME | DATA (FD 00 00) | BACK | SIDE | FRONT | SIDE | DATA (FC 00 00) |
012 (0C) | 10 13 12 13 0C 02 00 10 | 10 0F 40 10 | ||||
10 100% | 13 100% | 12 100% | 13 100% | |||
Sound = 10 : Spawn | 0F End of sequence |
FRAME | DATA (FD 00 00) | BACK | SIDE | FRONT | SIDE | DATA (FC 00 00) |
013 (0D) | 10 13 12 13 0C 02 00 10 | 91 0F 80 10 | ||||
10 100% | 13 100% | 12 100% | 13 100% | |||
Sound = 11 : Death | 0F End of sequence |
FRAME | DATA (FD 00 00) | BACK | SIDE | FRONT | SIDE | DATA (FC 00 00) |
014 (0E) | 10 13 12 13 0C 02 00 10 | 7F 1F 40 7C | ||||
10 100% | 13 100% | 12 100% | 13 100% | |||
1F | ||||||
015 (0F) | 10 13 12 13 0C 02 00 10 | 7F 1F 40 7C | ||||
10 100% | 13 100% | 12 100% | 13 100% | |||
1F | ||||||
016 (10) | 10 13 12 13 0C 02 00 10 | 7F 0F C0 7C | ||||
10 100% | 13 100% | 12 100% | 13 100% | |||
0F End of sequence |
INDEX | BACK | SIDE | FRONT | SIDE |
00 (00) | 34 (081%) | 40 (100%) | 4E (121%) | 40 (100%) |
01 (01) | 3A (090%) | 40 (100%) | 47 (110%) | 40 (100%) |
02 (02) | 40 (100%) | 40 (100%) | 40 (100%) | 40 (100%) |
03 (03) | 47 (110%) | 40 (100%) | 3A (090%) | 40 (100%) |